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Orange Discosoma Mushroom Coral 3D Model

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Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 1
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 2
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 3
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 4
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 5
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 6
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 7
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 8
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 9
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 1
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 2
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 3
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 4
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 5
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 6
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 7
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 8
Orange Discosoma Mushroom Coral royalty-free 3d model - Preview no. 9
19
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
9 visits
3dsam79

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,906
  • Vertices1,910
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3DS
(.3ds)
5 MB

OrangeMushroom 3DS.rar
Collada
(.dae)
5 MB

OrangeMushroom DAE.rar
FBX
(.fbx)
5 MB

OrangeMushroom FBX.rar
3ds Max
(.max)
5 MB

vray 2.4
OrangeMushroom MAX.rar
OBJ
(.obj)
5 MB

OrangeMushroom OBJ.rar

Description

A model of a Orange Discosoma Mushroom Coral, modeled in 3ds Max 2012, rendered with V-ray 2.4 1906 polys 1910 verts 2048x2048 texture resolution (diffuse, bump, normals, displacement) Preview renders use a VRayDisplacementMod on the models, if you want to use a renderer different to V-ray then i suggest subdividing the mesh or decreasing edge length in displacement settings
Oct 27, 2019 date added
Mar 21, 2022 last update

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