Die ArchitekturFahrzeugeZeichenFlugzeugMöbelElektronikTierePflanzenWaffenSportLebensmittelAnatomie
Vorgemerkt
Lesezeichen entfernt

Wasserklosett 3D-Modell

0
Wasserklosett royalty-free 3d model - Preview no. 1
Wasserklosett royalty-free 3d model - Preview no. 2
Wasserklosett royalty-free 3d model - Preview no. 3
Wasserklosett royalty-free 3d model - Preview no. 4
Wasserklosett royalty-free 3d model - Preview no. 5
Wasserklosett royalty-free 3d model - Preview no. 6
Wasserklosett royalty-free 3d model - Preview no. 7
Wasserklosett royalty-free 3d model - Preview no. 8
Wasserklosett royalty-free 3d model - Preview no. 1
Wasserklosett royalty-free 3d model - Preview no. 2
Wasserklosett royalty-free 3d model - Preview no. 3
Wasserklosett royalty-free 3d model - Preview no. 4
Wasserklosett royalty-free 3d model - Preview no. 5
Wasserklosett royalty-free 3d model - Preview no. 6
Wasserklosett royalty-free 3d model - Preview no. 7
Wasserklosett royalty-free 3d model - Preview no. 8
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
Francesco Milanese

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone130,472
  • Scheitelpunkte65,250
  • TexturenNo
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

(.unknown)
21 MB

MULTI-ENGINE-TEXTURE-PACK.zip
Blender
(.blend)
10 MB

cycles
BLEND---water_closet.zip
OBJ
(.obj)
1 MB

OBJ---water_closet.zip
FBX
(.fbx)
2 MB

FBX---water_closet.zip
FBX
10 MB

TS---TEXTURES-TUTORIAL---MULTILANGUANGE---ENG-SPA-RUS-CHI-JAP-POR-ITA-FRA-GER-HIN.zip

Beschreibung

Water closet 3D Model. 4 individual objects (bowl, tank, lid, seat; so, you can easily remove the tank or even animate the lid and the seating), sharing the same non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender 3D 2.8x; in particular, you can find 11+ promo images in this description:
* nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80)
* nr. 7-8 are wireframe images;
* nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout;
* other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha.

4 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 65250 vertices, 65236 quad faces (130472 tris).

Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3D).


PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines!
* Cycles (or Eeevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
* Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
* Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
* Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
* generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
* generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8, too;
so, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT --- Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Aug 06, 2020 Datum hinzugefügt
Nov 16, 2021 letztes Update

Bewertungen

Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?