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[Review] ‘Observer: System Redux’ Restructures Bloober Team’s Cyberpunk Horror Gem Into Something Greater

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Like one of the cyborgs at the heart of its cyberpunk horror story, Observer: System Redux is a combination of the still-functioning old and the shiny new. Faulty parts have been scrapped. New components have been grafted on. And, the totality has been buffed to a futuristic sheen. Since its release in 2017, Observer has been developer Bloober Team’s best game. Now, with the release of this director’s cut rework for PC, PS5, and Xbox Series X/S, it is the studio’s best game without caveats.

If you missed Observer upon its initial release, there has never been a better time to jack into its dark future. Our glimpses of that dystopia are almost entirely localized to The Stacks, a rundown tenement in the Krakow of 2084. The Stacks are an impressively grimy synecdoche for cyberpunk as a whole, packing neon and dirt and body modifications and netrunning and chunky CRTs into a fairly compact setting.

You explore this space as (perhaps unsurprisingly for genre fans) a future cop. More specifically, protagonist Daniel Lazarski is an observer, a cybernetically enhanced detective who can jack into people’s minds and observe their memories. Lazarski is played by the late Rutger Hauer, and System Redux pays tribute to the star with an “In Memoriam” screen each time you boot up the game (and with a hidden Easter egg). There’s a world-weariness to Hauer’s voice here that fits the lonely character and his broken-down world.

We’re introduced to Daniel’s quiet misery in the game’s opening moments, when he receives a distress call from his estranged son, Adam, who asks him to come to The Stacks to help him with some undisclosed, but serious, problem. When Daniel arrives at Adam’s apartment, he finds a decapitated body. It appears to be Adam’s, but there’s no way to know for sure. So, Daniel sets out on a search for evidence: of the body’s and the killer’s identity. It’s a quest that takes him all throughout The Stacks, into people’s memories and beyond. All of this is set against the backdrop of an ongoing pandemic. Observer’s world has been rocked by the nanophage, a deadly, communicable disease that can infect anyone with cybernetic implants. And in this future, that’s just about everyone.

All that to say, Observer’s subject matter — its pandemic-set story and its cyberpunk setting one month before the ostensible release of Cyberpunk 2077 — makes it a game for this moment. And, thanks to the improvements Bloober Team has made for this release, it’s ready for the spotlight. With System Redux, the game looks better than ever. With remastered graphics and optional ray-tracing (which I quickly disabled for the sake of the framerate), Observer: System Redux might be the best-looking indie game I’ve ever played. The character models, which were never Observer’s strong suit, are still a little stiff. But, environments have been polished to a photorealistic shine. I spent a decent chunk of time just admiring the wood grain on certain doors or the stucco texture on an exterior wall. If you do enable ray tracing, the air is constantly full of particles and the light diffuses in believable ways. The game’s mood, which was always its strongest suit, is brought home even more effectively with these next-gen effects.

But, Observer: System Redux’s most important changes aren’t graphical. Instead, the game has been reworked to streamline what didn’t work in the original and add to what did. My main complaint with the original iteration of Observer was that it presented a richly imagined setting in The Stacks, then abandoned it in favor of the extended dream-like sections that play out whenever Daniel jacks into someone’s memory for most of its back half. In System Redux, those sections have been streamlined, with less punishing stealth and better visual indicators of what to do and where to go. I last played Observer in 2018, so I can’t break down all the changes Bloober Team has made for this version. But, I know that the second half of this game really dragged in my two previous playthroughs, and here it went by fairly quickly with no frustrating deaths and minimal confusion.

Bloober Team has also added new content that gives you an excuse to spend more time poking around in The Stacks. The beauty of Observer’s apartment building setting is that it provides Bloober Team with a neat path to expansion. A room that was previously empty is now the location for a new side quest. A strange shrine in a hallway opens up a new case log. A keycard now allows for sleuthing in a previously unexplored area. Some of this content is difficult to reach — I only found one side quest because of a helpful hint in the reviewer’s guide — but it helps to further flesh out the world. 

One of the new quests, though, is the only place where I encountered major bugs in the game. In “Errant Signal,” I hit a progress-blocking glitch which caused a computer screen I needed to use to glow so brightly that its screen became unusable. The only way around this bug was to load an earlier save. Even when I did that, the door to exit the level continued to indicate that it was locked — despite a sound effect that indicated a door opening. I finally got out by ignoring the door and walking through it. So, while I’m grateful for the excuse to spend more time in The Stacks, the new content could use a little extra polish.

On the whole though, Observer: System Redux is a triumph for Bloober Team. The studio’s first-person adventure has always had M O O D in spades — a strength that covered over the original release’s many weaknesses. Now, with Observer: System Redux, those weaknesses have been lost in time, like tears in rain.

Observer: System Redux review code for PC provided by the publisher.

Observer: System Redux is out now on PS5, Xbox Series X/S, and PC.

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‘The King Tide’: An Island Town Rots with Moral Decay in Canadian Folk Horror Fable [Review]

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Isla (Alix West Lefler) holds up a hand covered in bees

The opening scenes of director Christian Sparkes The King Tide set an ominous tone: a powerful storm takes down the power lines of a small island town as a pregnant woman loses her child while her dementia-suffering mother sits nearby. In the morning, as the town takes stock of the damage and the power is restored, a surprising discovery is found in an overturned boat in the harbour: a baby girl…with the ability to heal.

Writers Albert Shin and William Woods, working from a story by Kevin Coughlin and Ryan Grassby, treat the story as something of a morality tale mixed with a fable. Following the cold open, the action jumps ahead 10 years at a point when the unnamed island (the film was shot in Newfoundland, Canada) is thriving. The fishing is bountiful, the islanders are self-sufficient and have cut ties with the mainland, and most everyone is happy.

As characters are prone to saying, it’s all thanks to Isla (Alix West Lefler), the miracle baby who has grown up worshipped by the islanders. While Mayor Bobby Bentham (Clayne Crawford) and his wife Grace (Lara Jean Chorostecki) endeavor to raise Isla like any other little girl, the reality is that the island’s entire ecosystem revolves around her miraculous powers. It is only because of Isla that they survive; every aspect of their lives – from medicine to food – relies on her.

Each day the citizens line up for their allotted time with the young girl – be it to stave off breast cancer, like Charlotte (Kathryn Greenwood), or recover from another night of heavy drinking like former doctor, Beau (Aden Young). There’s even a predetermined schedule for when she will go out on the boats and use her power to lure fish into the nets.

Bobby (Clayne Crawford) watches adopted daughter Isla (Alix West Lefler) write in candlelight

One fateful day, Bobby succumbs to peer pressure and alters Isla’s schedule at the last minute to accompany cod fishermen Marlon (Michael Greyeyes) and Dillon (Ryan McDonald). A childish game with fatal consequences is played, but with Isla indisposed, a young boy, who would have otherwise been fine, dies. And while the rest of the community grieves, it is Isla who is completely shaken and, unexpectedly, loses her powers.

Suddenly the entire balance of the island is thrown off. Folks like Grace’s mother, Faye (Frances Fisher), who relied on Isla to keep her dementia at bay, suddenly reckon with mortality, while the food security of the town is called into question. Faye’s late-night “support group” meetings take on an urgent and secretive tone and the townspeople claim ownership of Isla’s time despite Bobby and Beau’s protests that she needs rest to recover from her trauma.

Like the best thrillers, the politics and personalities within the community come into play as morals are compromised and the good of individuals vs the collective is played out in increasingly desperate situations. The King Tide excels because it is interested in exploring the competing motivations of the townspeople, while also resolutely refusing to paint anyone as inherently good or bad. These are desperate people, determined to remain independent and free from outside interference, while protecting their trapped-in-amber way of life.

Isla (Alix West Lefler) sits with her back to the camera in a doorway

These developments work because there’s a humanity to the characters and The King Tide wisely relies heavily on its deep bench castoff character actors to drive the conflict. Crawford is the de facto protagonist of the ensemble and he’s also the most straightforward character: Bobby is a good man and a loving father, but he’s no white knight. At several points in the film, his willingness to acquiesce to the demands of the community and retain his power causes events to spiral further out of control.

Even more fascinating are Grace and Faye, two commanding women whose capacity for maternal love is matched – or eclipsed – by their own self-interests. A mid-film discovery about Isla’s power reframes Grace’s priorities, ultimately pitting her against her husband. As a result, Grace is incredibly compelling and frustrating (in a good way) and Chorostecki, who has done great genre work on both Hannibal to Chucky, plays the moral ambiguity exactly right. Grace is a fascinating and flawed human character in a film filled with them.

The same goes for Fisher, who deftly balances Faye’s grandmotherly love for Isla with the needs of the community and, by extension, her own health demands. In the hands of a lesser performer, it would be easy to hate Faye for her actions, but Fisher’s performance perfectly captures the fierce determination and fear that drives the island’s matriarch.

Finally, there’s Aden Young, The King Tide’s secret weapon. The ten-year jump reveals that Beau has undergone the most significant transformation: while everyone else has benefitted from Isla’s powers, her presence has eliminated the need for a doctor. With the clinic effectively shuttered, Beau has become an alcoholic; a shell of his former self with no purpose.

Like Bobby, Beau is the easiest character to root for because of his selfless desire to protect Isla, but Young (renowned for his work with Crawford on Rectify) unlocks the character’s tragic pathos and, in the process, becomes the film’s emotional anchor.

Beau (Aden Young - L) stands in a room full of children's toys with Faye (Frances Fisher)

Framing the moral decline of the islanders and anticipating the unexpectedly devastating climax is the natural beauty of Newfoundland. As shot by cinematographer Mike McLaughlin, there’s a steely beauty to the geography, resplendent with rocky cliffs, pounding surf, and gusty bluffs that reinforce the islanders’ isolation.

There’s a fierce pride in their struggle to survive independently, evident in the simple lodgings and the antiquated alarm bell that is rung whenever fishing ships from the mainland stray too close. It’s a chilly, atmospheric calling card for one of the most picturesque provinces in Canada, but it is a perfect complement for the folk horror narrative.

Armed with serene, beautiful cinematography, murky moral developments, and a deep bench of talented character actors, The King Tide is a quiet gem that demands to be seen. It’s one of the year’s best genre films.

The King Tide is in theaters April 26, 2024.

4.5 skulls out of 5

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