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My Lutris with installed Epic Game Store worked until last week ~Wednesday. My system wants to be updated with the latest wine version. I wrote yesterday a report here.
With the latest install script update of today I got this information for you.
Epic will not start its Game Launcher.
Running gamemoderun /home/USER/.local/share/lutris/runners/wine/lutris-6.0-x86_64/bin/wine /home/USER/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl -SkipBuildPatchPrereq
Initial process has started with pid 10354
Start monitoring process.
gamemodeauto:
esync: up and running.
*******************************************************************************
* WARNING: Unknown option RADV_PERFTEST='aco'. ACO is enabled by default now. *
*******************************************************************************
*******************************************************************************
* WARNING: Unknown option RADV_PERFTEST='aco'. ACO is enabled by default now. *
*******************************************************************************
*******************************************************************************
* WARNING: Unknown option RADV_PERFTEST='aco'. ACO is enabled by default now. *
*******************************************************************************
XIO: fatal IO error 9 (Ungültiger Dateideskriptor) on X server ":0"
after 116 requests (110 known processed) with 0 events remaining.
*******************************************************************************
* WARNING: Unknown option RADV_PERFTEST='aco'. ACO is enabled by default now. *
*******************************************************************************
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x440000a
Serial number of failed request: 78
Current serial number in output stream: 82
dbus[10354]: arguments to dbus_pending_call_block() were incorrect, assertion "pending != NULL" failed in file ../../../dbus/dbus-pending-call.c line 765.
This is normally a bug in some application using the D-Bus library.
D-Bus not built with -rdynamic so unable to print a backtrace
wine: Assertion failed at address F7F4C569 (thread 0024), starting debugger...
Unhandled exception: assertion failed in 32-bit code (0xf7f4c569).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7f4c569 ESP:01f0e170 EBP:01f0e18c EFLAGS:00200246( - -- I Z- -P- )
EAX:00000000 EBX:00000002 ECX:01f0e18c EDX:00000000
ESI:00000008 EDI:00000000
Stack dump:
0x01f0e170: 01f0e18c 00000000 01f0e18c f7d35336
0x01f0e180: 000000a4 7d279274 000000a5 00000000
0x01f0e190: 00000000 000000a5 00000002 7d279274
0x01f0e1a0: 000000a5 000000a4 00000001 000000a3
0x01f0e1b0: 00000001 00000002 01f0e1cc 01f0e2e8
0x01f0e1c0: 7d279274 000000a4 00000000 7d22f190
Backtrace:
=>0 0xf7f4c569 (0x01f0e18c)
0xf7f4c569: popl %ebp
Modules:
Module Address Debug info Name (88 modules)
PE 220000- 2a1000 Deferred setupapi
PE 2b0000- 3e2000 Deferred ole32
PE 3f0000- 3f4000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 400000- 1a31000 Deferred epicgameslauncher
PE 1f10000- 203f000 Deferred oleaut32
PE 2040000- 2247000 Deferred d3dcompiler_43
PE 2250000- 22bf000 Deferred msvcp140
PE 22c0000- 22d3000 Deferred vcruntime140
PE 22e0000- 22e3000 Deferred api-ms-win-crt-heap-l1-1-0
PE 22f0000- 22f4000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 2300000- 2303000 Deferred api-ms-win-crt-locale-l1-1-0
PE 2310000- 2315000 Deferred api-ms-win-crt-math-l1-1-0
PE 2320000- 2323000 Deferred api-ms-win-crt-time-l1-1-0
PE 2330000- 2333000 Deferred api-ms-win-crt-utility-l1-1-0
PE 2340000- 2369000 Deferred wintrust
PE 2980000- 2987000 Deferred api-ms-win-core-localization-obsolete-l1-2-0
PE 10000000-10123000 Deferred ucrtbase
PE 61680000-61683000 Deferred api-ms-win-core-processthreads-l1-1-0
PE 61740000-61783000 Deferred advapi32
PE 61f00000-61f04000 Deferred api-ms-win-crt-convert-l1-1-0
PE 621c0000-621c3000 Deferred api-ms-win-core-interlocked-l1-1-0
PE 62280000-62283000 Deferred api-ms-win-core-libraryloader-l1-1-0
PE 62840000-62843000 Deferred api-ms-win-core-processenvironment-l1-1-0
PE 62940000-62943000 Deferred api-ms-win-core-synch-l1-1-0
PE 62980000-62983000 Deferred api-ms-win-core-util-l1-1-0
PE 62b80000-62b88000 Deferred api-ms-win-core-localization-l1-2-1
PE 62d40000-62d43000 Deferred api-ms-win-crt-environment-l1-1-0
PE 62fc0000-6304d000 Deferred rpcrt4
PE 63480000-6348d000 Deferred version
PE 63bc0000-63bd9000 Deferred shcore
PE 63e00000-63e03000 Deferred api-ms-win-core-debug-l1-1-0
PE 64080000-64083000 Deferred api-ms-win-core-processthreads-l1-1-1
PE 64a00000-64a03000 Deferred api-ms-win-core-localization-l1-2-0
PE 64a40000-64a94000 Deferred shlwapi
PE 64f00000-64f03000 Deferred api-ms-win-core-sysinfo-l1-1-0
PE 651c0000-651d6000 Deferred xinput1_3
PE 65d40000-65d43000 Deferred api-ms-win-crt-filesystem-l1-1-0
PE 66240000-66257000 Deferred bcrypt
PE 66640000-66643000 Deferred api-ms-win-core-file-l2-1-0
PE 67800000-67803000 Deferred api-ms-win-core-string-l1-1-0
PE 67980000-67983000 Deferred api-ms-win-core-datetime-l1-1-0
PE 67c00000-67c03000 Deferred api-ms-win-core-handle-l1-1-0
PE 68080000-6809f000 Deferred jsproxy
PE 68140000-68143000 Deferred api-ms-win-core-errorhandling-l1-1-0
PE 68300000-68303000 Deferred api-ms-win-core-timezone-l1-1-0
PE 68500000-6855a000 Deferred combase
PE 68700000-6872e000 Deferred uxtheme
PE 68b00000-68b09000 Deferred normaliz
PE 68e00000-68e12000 Deferred aclui
PE 69600000-69648000 Deferred winhttp
PE 69ac0000-69ace000 Deferred vulkan-1
PE 6a280000-6a324000 Deferred msvcrt
PE 6a340000-6a343000 Deferred api-ms-win-core-file-l1-2-0
PE 6a400000-6a4bb000 Deferred winmm
PE 6a540000-6a84e000 Deferred d3d11
PE 6ac80000-6ac87000 Deferred api-ms-win-core-fibers-l1-1-1
PE 6bb80000-6bb83000 Deferred api-ms-win-core-console-l1-1-0
PE 6bc00000-6bc2c000 Deferred sechost
PE 6bcc0000-6bcc3000 Deferred api-ms-win-core-profile-l1-1-0
PE 6c9c0000-6cb19000 Deferred gdi32
PE 6cc40000-6cd9f000 Deferred comctl32
PE 6cdc0000-6cdc3000 Deferred api-ms-win-core-namedpipe-l1-1-0
PE 6de80000-6de83000 Deferred api-ms-win-core-synch-l1-2-0
PE 6e1c0000-6e1c3000 Deferred api-ms-win-core-rtlsupport-l1-1-0
PE 6e840000-6e844000 Deferred api-ms-win-core-file-l1-1-0
PE 6e8c0000-6e994000 Deferred crypt32
PE 6ebc0000-6ebc3000 Deferred api-ms-win-core-memory-l1-1-0
PE 6ec40000-6ec4d000 Deferred dwmapi
PE 6ed00000-6ef15000 Deferred user32
PE 6f400000-6f610000 Deferred dxgi
PE 6fa80000-6faef000 Deferred dbghelp
PE 6ff00000-6ff04000 Deferred api-ms-win-crt-string-l1-1-0
PE 6ff80000-6ff87000 Deferred api-ms-win-core-datetime-l1-1-1
PE 705c0000-705c3000 Deferred api-ms-win-core-heap-l1-1-0
PE 70d00000-70e08000 Deferred comdlg32
PE 71200000-7121b000 Deferred imm32
PE 7a840000-7a844000 Deferred opengl32
PE 7b000000-7b0e9000 Deferred kernelbase
PE 7b600000-7b819000 Deferred kernel32
PE 7bc00000-7bca4000 Deferred ntdll
PE 7cea0000-7cea4000 Deferred winex11
PE 7d420000-7d424000 Deferred winevulkan
PE 7d640000-7df36000 Deferred shell32
PE 7e870000-7e88b000 Deferred wldap32
PE 7e900000-7e904000 Deferred iphlpapi
PE 7e930000-7e93b000 Deferred winspool
PE 7e9c0000-7e9c4000 Deferred ws2_32
PE 7e9f0000-7e9f3000 Deferred wow64cpu
Threads:
process tid prio (all id:s are in hex)
00000020 (D) C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe
["C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe" -opengl -SkipBuildPatchPrereq]
00000024 0 <==
0000003c -1
00000048 0
System information:
Wine build: wine-6.0.r0.g2414b1da ( TkG Staging Esync Fsync )
Platform: i386 (WOW64)
Version: Windows XP
Host system: Linux
Host version: 5.8.0-50-generic
Monitored process exited.
Initial process has exited (return code: 256)
All monitored processes have exited.
Exit with returncode 256
Has anybody any clue what to do?
The text was updated successfully, but these errors were encountered:
Hello guys,
:)
My Lutris with installed Epic Game Store worked until last week ~Wednesday. My system wants to be updated with the latest wine version. I wrote yesterday a report here.
https://github.com/lutris/docs/issues/34#issuecomment-821952646
With the latest install script update of today I got this information for you.
Epic will not start its Game Launcher.
Has anybody any clue what to do?
The text was updated successfully, but these errors were encountered: