Theme Finale: Queen Vorgozen, the Shapeless Feeder

image

CR 29

Chaotic Neutral Colossal Ooze

Pathfinder Bestiary 6, pg. 172~173

Jubilex may be Demon Prince of Slime, but Vorgozen is very much the Queen of Ooze, and it would have been a royal crime to deny her a spot on this blog, at the very top of the Slime Time hierarchy. At CR 29, she is the most powerful Ooze on current record, possibly until Jubilex gets a statblock of his own… But it’s difficult to see how he’d be able to surpass this beauty in terms of power.

You may be asking yourself why she is at the head of a week devoted to Blights, and the answer to that question is that she possesses much in common with them: Like the Blights she, too, was engineered by powerful magic. However, while the Blights were created on purpose and wreaked destruction as a side effect, Vorgozen was created by accident and wreaks destruction as a side effect of other peoples actions. She possesses an Intelligence of 3, the bare minimum required for sapience, and her actions reflect this.

Vorgozen possesses an echo of the power-hungry arrogance that her creator had at the time of their grisly demise, and is drawn to acts of great magic because of it, single-mindedly focused on closing in on the arcane power and… well, she’s not exactly smart enough to begin tinkering with it, so the closest thing she can do is destroy and devour it utterly, something she’s very, very good at (In stark contrast to Agmazar, who was created to destroy undead but is hilariously terrible at it).

Vorgozen is a Kaiju, in the same category as Agmazar the Star Titan, making for a perfect final boss to an epic-level campaign. A 50 foot movespeed, 80 foot space, and 60 foot attack range gives her a threat radius matched by so few monsters that they can be counted on one hand. It’s nothing short of the Paizo’s mercy that the Kaiju’s Massive ability prevents them from making Attacks of Opportunity against any creature smaller than Huge, so the average player party won’t have to worry about being smeared against the landscape just trying to get into range.

They do still have to worry about Vorgozen’s full attack actions, though, which is one of the most terrifying full attacks across all six bestiaries. She can lash out six of her 60-foot tentacles each round, each successful impact dealing 4d6+21 damage, plus 2d6 acid. Not scary? Well, each of those limbs are as big around as semi truck trailers, making them exceptionally difficult to dodge (she has a +40 to hit), and if she manages to make contact she can instantly initiate a grapple. Ever tried grappling with a Colossal monster? It’s not something a Medium-sized character can manage. Failing the initial grapple check lets Vorgozen take advantage of her Fast Swallow to instantly inhale her target, pulling them into her gelatinous form and exposing them to 10d6 bludgeoning and 10d6 acid damage. A DM wanting to up the ante could also easily throw in suffocation, since Vorgozen doesn’t have a proper stomach.

While Vorgozen isn’t smart enough to make use of any spells, she makes sure that no one around her can use them, either. Her aura of Polluted Magic is 300 feet, much like a Great Old One’s Unspeakable Presence, but rather than making a player’s life hell directly, it indirectly mucks up the otherwise godlike casters. Casting any spell, using a spell-like ability, or using any supernatural ability within the radius of Polluted Magic has a 30% chance of working out just fine, a 20% chance of the spell being cut in half at the waist, a 20% chance of just failing altogether, a 20% chance of failing and then causing horrible nausea in the caster… and a 10% chance of failing and striking the caster with Feeblemind. Going into the battle blind and rolling poorly can instantly take a character out of the fight for at least one round if the caster doesn’t have immunity to mind-affecting magic (and why wouldn’t you?!), though remember that Polluted Magic also affects anyone using spell-likes or supernatural abilities.

Like Barbarian totems. Or a Monk’s ki pool. Or some Maneuvers.

Turns out that it covers a wide base of abilities most players wouldn’t even think of until they walked into an Antimagic Shell and suddenly lost half their kit. Trying to activate them in the presence of Vorgozen could end up wasting an action or wasting the character. Even if your spell does manage to sneak past Polluted Magic and hit the Kaiju, if it fails to pierce her Spell Resistance of 40, the spell is simply slurped up by Absorb Magic. This not only heals her by a massive amount (10 times spell level!), but also causes her Polluted Magic aura to intensify. For one round after absorbing a spell in this way, all magic only has a 10% chance of working as intended, while all the negative results become increasingly likely.

Against casters or ranged attackers that stay far out of her 300-foot Tragic Magic Shell, Vorgozen still has an additional trick in her kit. Once every 4 rounds, she can project a massive, powerful geyser of acid 1200 feet long and dealing 20d6 acid and 20d6 bludgeoning damage to everything in that line.This beam of slime not only allows her to snipe far-off targets, but it has the added effect of being so powerful that Huge and smaller creatures are shoved by its pressure, from 10 feet if the target’s Huge and all the way up to being blown 80 feet backwards if someone Small or smaller gets hit. And yes, they do take additional damage depending on how far they’re hit. And yes, this can also uproot buildings if it hits them directly. Vorgozen also has Hurl Foe for some additional party-shifting, smacking enemies she doesn’t want to deal with away with her slamming tentacles if she doesn’t feel like straight up eating them.

That reminds me; being swallowed by Vorgozen doesn’t protect you from Polluted Magic. Hope you’re feeling lucky if you try and teleport out. Thankfully, it has no effect on magical items.

Vorgozen possesses one final trump card in case she finds herself fighting allies both prepared for her and powerful enough to whether her blows: Infuse Terrain. This is the real reason she’s found a place in Blight week, as the rightful Queen. A Blight can form a Cursed Domain once per year in a slimy, contaminating ritual, but Vorgozen IS a Cursed Domain! Once per day, she can melt into the surrounding land as a swift action, contaminating one mile of terrain with her presence and smothering the whole area in her Polluted Magic aura. While in this state, she is immune to everything the players can throw at her (unless they teleport the mile-wide area into the sun, or something), and she can remain in this state for as long as she feels like. If she wants to pop out, it’s a single swift action, can be performed anywhere in the mile of contaminated land, and blesses her with a Heal when she emerges.

While infused, once per day she may begin slithering along beneath the ground, moving at 50 miles an hour but suppressing her Polluted Magic. Normally, she chooses a destination (an area of highly concentrated magic) and moves towards it unerringly. Once there, she cannot move or activate her aura for 24 hours, but once that time passes, all her qualities manifest in full force. Once she’s done mucking up the local area, she can either move on… or emerge.

Infuse Terrain makes her one of the most resilient of the Kaiju, and one of the most resilient monsters period, because not only can she hide in the land itself, but both her Fast Healing and her Kaiju-granted Recovery ability (a 1/year get-out-of-death-free card and a constant shield against negative conditions) still operate while infused. She can sit underground for days if need be as her Fast Healing ticks her back to full health and Recovery helps her shrug off whatever the players managed to stick her with, mucking up the area’s spellcasting as she waits for the perfect time to emerge again.

Or, if she managed to destroy whatever magic caught her attention in the first place, peacefully hibernate for a few days before she slithers back into her native wetlands for a proper decades-long nap.

Her Infuse Terrain expands up to ten miles when she’s infusing swamps and other wetlands, by the way.

You can read more about her here.