Geistiger Raub {1}{U}
Hexerei
Schaue Dir die Karten auf der Hand eines Spielers Deiner Wahl an, bestimme einen Spontanzauber oder eine Hexerei davon und entferne diese Karte ganz aus dem Spiel. Du kannst diese Karte spielen, als ob sie in Deiner Hand wäre, solange sie aus dem Spiel entfernt bleibt. Wenn Du am Ende des Zuges die Karte nicht gespielt hast, bringe sie auf die Hand ihres Besitzers zurück.
Illustrated by Don Hazeltine
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Geistiger Raub:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The card is revealed to all players while it is exiled. (2004-10-04)
- You can cast the instant or sorcery during the End step after you put the “at the beginning of the end step” trigger on the stack, as long as you do so before that trigger resolves. (2004-10-04)
- The card may only be cast once. Once it is announced and put on the stack, the card is no longer exiled and the effect of Psychic Theft ends. (2004-10-04)
- If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would. (2014-02-01)