A colourful puzzle game called GNOG is in the works for Project Morpheus.

Touted as a game about giant monster heads, it is being developed by indie studio KO-OP for the upcoming PlayStation 4 virtual reality headset.

preview for GNOG trailer

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Each monster in the game has its own personality and a micro-world on its opposite side.

Players flip back and forth between these two sides, interacting with both and watching how they react.

Each monster head is unique, with different puzzles and soundscapes to further encourage discovery.


"We've taken a lot of inspiration from games like Windosill and FEZ — which are great little sandboxes of exploration and wonder — as well as toys like Polly Pocket & Mighty Max, which encourage you to look at everyday objects a little differently," explains studio director Saleem Dabbous on the PlayStation Blog.

"It's something we're incredibly excited to be able to realise thanks to the Sony Pub Fund program, and we think it's a game that you'll really lose yourself in if you're a fan of puzzles, adventures, cool art and chill music."

KO-OP began working on GNOG a little over a year ago. The game is on track to launch in 2016.